[Multi] Super Street Fighter IV

      SF ist meines wissens eh nur ein Turnier Game, mit Single Play ist da nicht viel. Survival und so Spielmodes sind da imo überflüssig. Hätten auch die Bonus Stages lassen können, hab damals nur Trial und Survival gespielt für Farben, war nervig =/

      Hoffentlich hat das GS einen Tag eher da, kB das WE nicht zocken zu können X(
      Geez u suck man...
      Put your punches where your mouth is and actually try to hit me!
      so hier mein erster eindruck: hab das spiel jetzt seit freitag, muß sagen es ist echt gut.

      positiv: mehr gegner mehr super moves , fetter besser, besserer online modes mehr möglichkeiten, car crasher und fäßer zerstören( obwohl für rekorde net so fordernd) wieviel habt ihr so aus neugierde bei car crasher?

      negativ: kein surivval und kein time attak mehr

      meine meinung dazu
      frage: lohnt sich das spiel, wenn man schon street fighter 4 hatte? hab meins grad verkauft, da ich mir eventuell dieses holen will. sind die neuen charaktere gut und gibt es bemerkbare unterschiede bei den alten? wenn ja, hol ichs mir auf jeden fall.

      dass time trial und survival weg sind, interessiert mich nicht die bohne.
      Meiner Meinung nach ist SSF4 besser als SF4, bei weitem.
      Online Mode ist geil, Replays was hilft Fehler zu finden oder wie andere Spielen.

      Die neuen Charaktere machen spaß und bringen neues ins Spiel sowie auch die Ultra 2. Das Balancing ist gut gelungen.

      Kann ich dir nur empfehlen ;)
      Geez u suck man...
      Put your punches where your mouth is and actually try to hit me!
      ja hols dir aufjedenfall ist n muß einfach und für den prei von 39 euro sehr billig ,w ie ich finde. naja wenn dir survival und time attak egal sind, dann gibts für dich nur vorteile um so mehr für dich das game zu holen.

      auch was ich sehr gut finde, für jeden c harakter gibts extra bewertung online.
      grad voll lustig im besofenen zustand mit lucy und bluefalcon gezockt, dafür das ich schon halbe flasche hinter mir hatte, war ich noch einigermasen ok, hehe
      werd online auch langsam besser, da es mir auf rekrode net mehr so zusagt seit ssf4, naja ist ja auch net so herausfordernd.
      Reno and AndriaSang.com provided a translation of the latest Japanese Super Street Fighter 4 blog that announces an incoming patch on June 15, 2010.

      Here's what will be changed.

      • Fei Long's infinite combo loop against Juri will be removed.

      • Unblockable Ultras will be fixed. This is where you throw a fireball and the Ultra flash made it so your opponent could not block.

      • Guy will no longer be able to be thrown while he's crouching and in hit stun animation. A bug made it possible to combo throw moves while he was in this state.

      • Ibuki's invincibility window on wake up — under certain circumstances — was too long, this will be fixed.

      • The 2nd hit of Ibuki's Spinning Kicks missing Chun-Li will be fixed.

      • Counter hit damage on M. Bison's (Dictator) Ultra 2 was too low.

      • Sagat's Angry Charge was not working properly in some instances (EX-Tiger Uppercut doesn't get damage upgrade in some cases).

      Note: This is the same day the free Tournament Mode DLC will be made available, these fixes will be rolled into the package.
      Habe das Thema jetzt :>

      So, alter! Ich habe heute seeehr lange Rangliste gespielt. Ich brauche sehr viel MU erfahrung. Wenig gespielte Chars wie Fuerte machen mich total platt.
      Der anfang meiner Ranglisten Session war mistig. Von üblen bobs uns flowchart deppen pawned worden. Aber langsam steigert es sich.
      Zb. komme ich gegen meine No. 1 Bad Gegner besser klar, Ryu, Ken ... endlich hau ich auch 4k'lern(BP) ordentlich auf die Fresse :>
      Rose heute von 0 auf über 1000 BP gebracht. Durch die anfänglichen Loses meiner Session sind meine Spierlpunkte von über 1000 auf 400 gesunken, jetzt sind sie wieder bei guten 1000.

      Hoffe ich erbringe öfter mal die Leistung wie eben. Ich lob mich ungern selber, aber eben habe ich die gesamte ranglisten session so burned :>
      Rose und Cody ftw!
      Geez u suck man...
      Put your punches where your mouth is and actually try to hit me!
      man ich haaase diese game alta .
      über zwei monate net gesielt und schon bin ich bei weitem net mehr auf meinem level verliere gegen noobs, n o ch dazu spint mein kontroler wenn ich nach unten drück passiert garnix oder dieser xbox knopf auf den ich fast jedes mal aus versehen komme weil der so verdamt groß ist u nd klar nutzen die gegner des dann aus, weil ich 1-2 sek nix machen kan ewil ich dann die scheiße wieder wegmachen muß, das k otzt so derbste an.

      der beste ssf4 zocker gegen den ich heute gezockt habe, crankss4 so gut wie daigo
      Das liegt aber nicht am Game selber, daher kannst du es net aus den Gründen Hassen ;P

      Deine Gegner wissen ja nicht das du den Guide Button gedrückt hast, daher greifen die halt weiter an und das du bisschen verkackst liebt halt an deinem langem nicht spielen, da kann das game auch nichts für ^^'

      Eine weitere Tierlist ist erschienen.

      "A couple new tier lists for Super Street Fighter 4 have made their way online from two of the top players in Japan. Mago, who plays Fei Long and Sagat and Nemo, a Chun-Li player, both chimed in on who they thought the best and worst characters in the game are.

      Big ups to Azrael for translating this piece.

      Mago and Nemo created two lists - a "Global" list based on info they've compiled from talking to players, on message boards, etc. And an Arcadia list that they themselves put together.
      "Global" Ranking
      A
      Guile, Abel, Chun-Li, Dictator, E. Honda, Boxer, Rose, Blanka
      B
      Ryu, Dhalsim, Claw, Ken, Rufus, C. Viper, Akuma, Fei Long, Cammy, Gouken, El Fuerte, Cody, Sagat, Ibuki, Zangief, Seth, Guy, Adon
      C
      Sakura, Dudley, Juri, Dee Jay, Hakan, Makoto, Dan, T. Hawk, Gen

      Arcadia Ranking
      A
      Balrog, E. Honda, Guile, Fei Long, Cammy, Rufus
      B
      Abel, Dictator, Blanka, Chun-Li, C. Viper, Ryu, Dhalsim, Akuma, Sagat, Rose, Ibuki, Zangief, El Fuerte, Claw, Gouken, Ken, Seth
      C
      Adon, Dee Jay, Juri, Dudley, Cody
      D
      Gen, Sakura, Guy, Dan, T. Hawk, Hakan, Makoto

      Quick summary of the Mago/Nemo interview.

      Mago proposes Balrog, Honda, Cammy, Fei Long, and Guile as top-tier. Especially Balrog. Nemo more or less agrees. Balrog didn't particularly change much, but since Sagat/Akuma dropped, life became easier for him. Guile is top, but still has some hard fights such as El Fuerte and Rose.

      Mago doesn't feel that Ken/Vega are that strong. Ken still has problems with Blanka, M. Bison and Dhalsim. Vega still has problems with he gets rushed down.

      Nemo says that Chun-Li is solid, but still has problems with C. Viper and Akuma. He also feels that Rose will drop a bit - good footsies, but runs into problems when rushed down.

      Mago - Abel is good, but he has to always be moving and putting on the pressure, so you can't win in a stable way.

      On mid-level characters, Nemo says that Cammy should be ranked higher. Good offense and defense. Cody should be on the weaker side.

      Mago says that Adon and Guy are ranked too high. Guy can chip away damage but he has problems with options. Nemo says that Adon is good against characters who don't have a good answer for Jaguar Kick, but has a hard time against those who do. Also, it's a hard fight against those with a good Focus Attack.

      On Ibuki, Mago says that her offense is good and she can do well against opponents who are locked up. However she doesn't have good footsies/normals, and fights against guys like Zangief, T. Hawk, and E. Honda will suck for her. However, she is the character to watch out of the new cast.

      On Sagat and Akuma, Mago feels that Sagat is now mid-tier. He can't luck out wins anymore (Mago says "accidental wins"). Having Standing Light Kick nerfed hurt too. Nemo says that Akuma, like Ibuki, will revolve around offense, but he's not as good as he was in vanilla Street Fighter 4, and he will have problems against top characters like M. Bison, Blanka, Honda, etc.

      On low-tier, Mago says Hakan, Makoto, Dan, T. Hawk and Guy. Nemo says that Riki's T. Hawk was pretty good, but he feels he will have too many bad matches, such as Akuma, Sagat, Guile. Nemo has Makoto and Hakan as his bottom two. Mago says that Makoto just has too much risk on offense and defense compared to the other characters. For Hakan, he's good when oiled, but there are too little opportunities for him to oil. Also, his command throws are weak. But Hakan can still get wins if the player dedicates himself.

      Nemo played around with Dee Jay, Dudley, and Juri a bit. Dee Jay has good attack power and a solid projectile, so he isn't that bad. But when compared to Guile, he's not as good. Juri is good against characters who can't counter her pinwheels, but against those who can things shift radically against her. Also, even if you charge up a bunch of fireballs, they don't do much damage. Mago says that Juri has a lot of interesting components, and as people figure out how to properly use her moves he can see her getting better. He would go with Ultra 1 against characters without good comeback power. Nemo says that using Dudley is fun, but it can be hard for him to close the distance against certain opponents. If Down-Toward + Hard Kick and Crouching Light Kick had more priority (?) and could be option selected then Dudley would be a whole lot stronger. You also have to take stun values into account when playing as him.

      Both Nemo and Mago say that character matchups play an important part in this game, maybe more so than any other game. There are lots of examples where a lower tiered character has a great matchup against a higher tiered one, with El Fuerte vs. Guile as an example. Both say that rather than picking your character based on their ranking, players should pick based on fight style and preference. Mago says that even though Makoto and Hakan are the weakest, there are strong players for both characters, and this is a game where character weakness can be covered by player skill.

      Mago says talking about rankings is fun, but if that's all you care about you won't enjoy the game. Not to say just pick whoever you like, but if you only pay attention to the ranking you won't become good. Nemo says he spends lots of time in Training, takes it to Ranked, and even if he loses he doesn't sweat it. He was also surprised by Mago's Fei Long. Mago says he isn't playing much Sagat anymore, and he might take on Gouken next."

      Quelle: eventhubs.com/news/2010/jul/05…tier-lists-mago-and-nemo/
      Geez u suck man...
      Put your punches where your mouth is and actually try to hit me!

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